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Networked audio and sync

Dante and networked audio: what it is and how it's used on set and live

Dozens of audio channels over a single network cable. How Dante works and what to watch so it doesn't fail.

For years, moving 32 channels of audio from a stage to a console meant a heavy, expensive multicore snake. Networked audio (AoIP, audio over IP) replaces that snake with ordinary Ethernet cables. Dante, developed by Audinate, is the most widespread protocol in live sound, installations and, increasingly, sound carts and mobile units.

How it works

Network switchGigabit, QoS enabledStageboxpreamplifiersReceiverswireless with DanteConsolemix and monitorsRecorder / computermultitrackOne network cable per device · dozens of channelsOne leader clock (PTP) syncs them allOptional: identical secondary network for redundancy
Each device connects to the switch with a network cable. The audio channels and the clock that keeps everyone in sync travel over that network.
  • Every compatible device (stagebox, console, wireless receivers, recorder, computer) connects to a network switch.
  • Dante Controller software decides which channel goes where: it's a virtual patch, with no re-cabling.
  • One device acts as the leader clock and all the others sync to it using the PTP protocol, so the audio samples line up.
  • A computer can send and receive Dante channels with a virtual sound card, without a physical interface.

Latency

Dante lets you choose each device's latency: low values (below one millisecond) for monitors and in-ears, and higher values when the network is large or has several hops between switches. More latency doesn't mean worse sound: it's a safety margin so no packet arrives late.

The network: where you win or lose

Network best practices for Dante
PointRecommendationWhy
SwitchGigabit and, ideally, managedAudio and clock need guaranteed bandwidth and priority
Quality of service (QoS)Enabled, prioritizing clock and audioKeeps other traffic from delaying critical packets
Energy saving (EEE)Disabled on the portsIt can cause dropouts and sync errors
RedundancyAn independent secondary network on devices that support itIf a cable or switch fails, audio continues over the other network
Dedicated networkSeparate from the internet and public Wi-FiLess unexpected traffic and more security

Dante in audiovisual production

In live sound, Dante links the stage, front-of-house console, monitors and multitrack recording. In audiovisual production it shows up in mobile units, reality shows with many microphones and sound carts where receivers, mixer and recorder exchange channels without analog cables. AES67, an interoperability standard that Dante supports, makes it possible to connect equipment from other networked audio systems.

Sources and recommended reading

Technical documentation from manufacturers and regulators. Links open external sites.

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